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2026-04-25 23:33:11 +02:00
commit 324a5b0aae
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using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
namespace IntoTheAbyss.Events
{
public class DamageEvent : BasePreventableEvent<BaseObject>
{
public BaseObject target;
public BaseObject attacker;
public int damage;
}
}
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fileFormatVersion: 2
guid: c89fdbc32db24919a09ef8c87474469e
timeCreated: 1761916178
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using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
namespace IntoTheAbyss.Events
{
public class DeathEvent : BasePreventableEvent<BaseObject>
{
public BaseObject target;
}
}
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fileFormatVersion: 2
guid: ca6b4bec9c144295aea00cdc29734123
timeCreated: 1761916109
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using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
namespace IntoTheAbyss.Events
{
public class ReviveEvent : BasePreventableEvent<BaseObject>
{
public BaseObject target;
public int health = 1;
}
}
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fileFormatVersion: 2
guid: 9265dd36334c484ea0d50860f29e2828
timeCreated: 1761918206
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using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
using UnityEngine;
namespace IntoTheAbyss.Events
{
public class RotateEvent : BasePreventableEvent<UnitObject>
{
public UnitObject unit;
public Vector3 direction;
}
}
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fileFormatVersion: 2
guid: aead2bc8f12143ccbd0c6bb9f08c0a32
timeCreated: 1764942734