This commit is contained in:
2026-04-25 23:37:10 +02:00
commit 19d6bd934a
476 changed files with 9198 additions and 0 deletions
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using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule
{
/// <summary>
/// Extend this to create new type of event for &lt;<typeparamref name="T"/>&gt; type of object.<br/><br/>
/// This event is called once by <see cref="EventModule"/>.<see cref="EventModule.Invoke{T}"/>:
/// </summary>
/// <typeparam name="T"><see cref="BaseObject"/> (or any of its children) that this event can be attached to.</typeparam>
/// <seealso cref="BasePreventableEvent{T}"/>
public abstract class BaseEvent<T> : BaseEvent where T : BaseObject
{
}
/// <summary>
/// <b>DO NOT EXTEND THIS</b>, use <see cref="BaseEvent{T}"/> instead!
/// </summary>
public abstract class BaseEvent
{
protected internal BaseEvent()
{
}
}
}
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fileFormatVersion: 2
guid: 71103e95ef1449e096cf7e813cc339dc
timeCreated: 1761865102
@@ -0,0 +1,27 @@
using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule
{
/// <summary>
/// Extend this to create new type of preventable event for &lt;<typeparamref name="T"/>&gt; type of object.<br/><br/>
/// This event can be called twice by <see cref="EventModule"/>:
/// <ul>
/// <li><see cref="EventModule.InvokeBefore{T}"/></li>
/// <li><see cref="EventModule.InvokeAfter{T}"/> - if not prevented in before</li>
/// </ul>
/// </summary>
/// <typeparam name="T"><see cref="BaseObject"/> (or any of its children) that this event can be attached to.</typeparam>
/// <seealso cref="BaseEvent{T}"/>
public abstract class BasePreventableEvent<T> : BasePreventableEvent where T : BaseObject
{
}
public abstract class BasePreventableEvent
{
public bool isPrevented;
protected internal BasePreventableEvent()
{
}
}
}
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fileFormatVersion: 2
guid: ff4239f29db24fc787c11af5bc1fdaca
timeCreated: 1761865162
@@ -0,0 +1,84 @@
using System;
using System.Collections.Generic;
using RPGCore.Core;
using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule
{
[Serializable]
public class EventModule : ObjectModule<BaseObject>
{
// TODO: tutaj dodać serializowane eventy w postaci SerializableDictionary<SerializableType, UnityAction>
// TODO: dodatkowo mozna zmienić preventableEvents na dwa osobne słowniki before i after
internal readonly Dictionary<Type, Delegate> events = new();
internal readonly Dictionary<Type, Delegate[]> preventableEvents = new();
public void Invoke<T>(T baseEvent) where T : BaseEvent
{
events.TryAdd(typeof(T), null);
(events[typeof(T)] as Action<T>)?.Invoke(baseEvent);
}
public void Register<T>(Action<T> action) where T : BaseEvent
{
events.TryAdd(typeof(T), null);
var temp = (Action<T>)events[typeof(T)];
temp += action;
events[typeof(T)] = temp;
}
public void Unregister<T>(Action<T> action) where T : BaseEvent
{
events.TryAdd(typeof(T), null);
var temp = (Action<T>)events[typeof(T)];
temp -= action;
events[typeof(T)] = temp;
}
public void InvokeBefore<T>(T basePreventableEvent) where T : BasePreventableEvent
{
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
(preventableEvents[typeof(T)][0] as Action<T>)?.Invoke(basePreventableEvent);
}
public void RegisterBefore<T>(Action<T> action) where T : BasePreventableEvent
{
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
var temp = (Action<T>)preventableEvents[typeof(T)][0];
temp += action;
preventableEvents[typeof(T)][0] = temp;
}
public void UnregisterBefore<T>(Action<T> action) where T : BasePreventableEvent
{
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
var temp = (Action<T>)preventableEvents[typeof(T)][0];
temp -= action;
preventableEvents[typeof(T)][0] = temp;
}
public void InvokeAfter<T>(T basePreventableEvent) where T : BasePreventableEvent
{
if (basePreventableEvent.isPrevented) throw new EventPreventedException("Event is prevented and can't be invoked!");
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
(preventableEvents[typeof(T)][1] as Action<T>)?.Invoke(basePreventableEvent);
}
public void RegisterAfter<T>(Action<T> action) where T : BasePreventableEvent
{
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
var temp = (Action<T>)preventableEvents[typeof(T)][1];
temp += action;
preventableEvents[typeof(T)][1] = temp;
}
public void UnregisterAfter<T>(Action<T> action) where T : BasePreventableEvent
{
preventableEvents.TryAdd(typeof(T), new Delegate[2]);
var temp = (Action<T>)preventableEvents[typeof(T)][1];
temp -= action;
preventableEvents[typeof(T)][1] = temp;
}
}
}
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fileFormatVersion: 2
guid: 3fa533ce2d5945ec9f533cfd956a5394
timeCreated: 1761863930
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using System;
namespace RPGCore.ObjectModules.EventObjectModule
{
public class EventPreventedException : Exception
{
public EventPreventedException(string message) : base(message)
{
}
}
}
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fileFormatVersion: 2
guid: a647e5d4d4ed44c28fd6961d60943fe4
timeCreated: 1761917482
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fileFormatVersion: 2
guid: 579fbe50273b4fa78b63536a5c316b68
timeCreated: 1762712676
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using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule.Events
{
public class RemoveEvent : BaseEvent<BaseObject>
{
public BaseObject obj;
}
}
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fileFormatVersion: 2
guid: 11c3329262c8465b9a3010eea4f08e69
timeCreated: 1761916133
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using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule.Events
{
public class SpawnEvent : BaseEvent<BaseObject>
{
}
}
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fileFormatVersion: 2
guid: d57d2e777dd44799a419a6a81dc1558a
timeCreated: 1761913423
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using RPGCore.Core;
using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule.Events
{
public class TriggerEnterEvent : BaseEvent<BaseObject>
{
public BaseObject target;
public ITrigger trigger;
}
}
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fileFormatVersion: 2
guid: 3a95611010304d37ad43daf0b18dd30c
timeCreated: 1761916203
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using RPGCore.Core;
using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule.Events
{
public class TriggerExitEvent : BaseEvent<BaseObject>
{
public BaseObject target;
public ITrigger trigger;
}
}
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fileFormatVersion: 2
guid: d36459dce15b4f69b33ddcf21b6bdc3d
timeCreated: 1762710866