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using System;
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using RPGCoreCommon.Helpers.PropertyAttributeDrawers;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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namespace RPGCoreCommon.Helpers.Editor.PropertyAttributeDrawers
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{
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[CustomPropertyDrawer(typeof(SerializeReferenceHelperAttribute))]
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public class SerializeReferenceHelperDrawer : PropertyDrawer
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{
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public override VisualElement CreatePropertyGUI(SerializedProperty property)
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{
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throw new NotImplementedException();
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}
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}
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}
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