From 86b4a8a93f3e0b4abae0cd5683ba9f8515f4bf86 Mon Sep 17 00:00:00 2001 From: TheVVaS Date: Mon, 29 Jun 2026 17:52:54 +0200 Subject: [PATCH] =?UTF-8?q?[#13]=20uniezale=C5=BCnienie=20modu=C5=82u=20Mo?= =?UTF-8?q?vement=20od=20innych?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- RPGCore/Runtime/Core/ObjectModuleAttribute.cs | 2 +- .../Runtime/ObjectModules/ActionObjectModule/ActionModule.cs | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/RPGCore/Runtime/Core/ObjectModuleAttribute.cs b/RPGCore/Runtime/Core/ObjectModuleAttribute.cs index ab97c04..bd92779 100644 --- a/RPGCore/Runtime/Core/ObjectModuleAttribute.cs +++ b/RPGCore/Runtime/Core/ObjectModuleAttribute.cs @@ -6,7 +6,7 @@ namespace RPGCore.Core public class ObjectModuleAttribute : Attribute { public string name; - public string description; + public string description; public bool required; public ObjectModuleAttribute(string name, string description, bool required = false) diff --git a/RPGCore/Runtime/ObjectModules/ActionObjectModule/ActionModule.cs b/RPGCore/Runtime/ObjectModules/ActionObjectModule/ActionModule.cs index 8e46ac7..5f01074 100644 --- a/RPGCore/Runtime/ObjectModules/ActionObjectModule/ActionModule.cs +++ b/RPGCore/Runtime/ObjectModules/ActionObjectModule/ActionModule.cs @@ -27,6 +27,8 @@ namespace RPGCore.ObjectModules.ActionObjectModule public List actionQueue => _actionQueue.ToList(); public BaseAction actionCurrent => _actionCurrent; + public bool isControllable = true; + private void FixedUpdate() { if (_actionCurrent?.state is not ActionState.Running) NextAction();