Nowe narzędzie - VALIDATOR #7
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
PropertyAttributealbo jakakolwiek klasa.Validate(object obj, UnityEngine.Object context)Fix(object obj, UnityEngine.Object context)Walidacje: