using RPGCore.BackpackEquipment.ObjectModules.UnitEquipment.Objects; using RPGCore.ObjectModules.ActionObjectModule; namespace RPGCore.BackpackEquipment.ObjectModules.UnitEquipment.Actions { public class EquipAction : BaseAction { private readonly WearableObject _wearable; private readonly int _index; public EquipAction(WearableObject wearable, int index = -1) { _wearable = wearable; _index = index; } public override void CanDoIt() { } protected override void OnDoIt() { } protected override void OnEndIt() { } protected override void OnCancelIt() { } } }