using System; using RPGCore.BackpackEquipment.Objects; using RPGCore.Core; using RPGCoreCommon.DynamicValues; namespace RPGCore.BackpackEquipment.ObjectModules.UnitEquipment.Objects { public class WearableObject : ItemObject { [DynamicValueProvider] private ObjectModule UsableModuleProvider(Type moduleType) => GetComponent(moduleType) as ObjectModule; } }