using System; using RPGCoreCommon.Helpers.PropertyAttributeDrawers; using UnityEditor; using UnityEditor.UIElements; using UnityEngine.UIElements; namespace RPGCoreCommon.Helpers.Editor.PropertyAttributeDrawers { [CustomPropertyDrawer(typeof(SerializeReferenceHelperAttribute))] public class SerializeReferenceHelperDrawer : PropertyDrawer { public override VisualElement CreatePropertyGUI(SerializedProperty property) { throw new NotImplementedException(); } } }