Files
2026-04-25 23:37:10 +02:00

10 lines
259 B
C#

using UnityEngine;
namespace RPGCore.BackpackEquipment.ObjectModules.UnitEquipment
{
[CreateAssetMenu(menuName = "RPG Core/Equipment/Schema")]
public class EquipmentSchemaSO : ScriptableObject
{
public EquipmentSchemaSlot[] slots;
}
}