Files
2026-04-25 23:37:10 +02:00

14 lines
310 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace RPGCore.BackpackEquipment.ObjectModules.UnitEquipment
{
[Serializable]
public class EquipmentSchemaSlot
{
public string name;
public Texture2D icon;
public List<WearableTypeSO> validTypes;
}
}