13 lines
258 B
C#
13 lines
258 B
C#
using System;
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using UnityEngine;
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namespace RPGCore.Core
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{
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/// <summary>
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/// Extend this abstract class to create new module for scene logic.
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/// </summary>
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[Serializable]
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public abstract class SceneModule : MonoBehaviour
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{
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}
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} |