Files
2026-04-25 23:37:10 +02:00

18 lines
501 B
C#

using System;
using RPGCore.Core.Objects;
using RPGCoreCommon.Helpers.PropertyAttributeDrawers;
using UnityEngine;
namespace RPGCore.ObjectModules.EventObjectModule.Data
{
[Serializable]
public class BaseObjectData : BaseData<BaseObject>
{
[Header("Uniqueness")]
[field: SerializeField, ReadOnly] public string guid { get; private set; } = Guid.NewGuid().ToString();
[Header("Display")]
public string name;
public Texture2D icon;
}
}