Files
2026-04-25 23:37:10 +02:00

21 lines
589 B
C#

using UnityEditor;
using UnityEngine.UIElements;
namespace RPGCoreCommon.Settings.Editor
{
[CustomEditor(typeof(MainSettingsSO))]
internal class MainSettingsSODrawer : UnityEditor.Editor
{
public override VisualElement CreateInspectorGUI()
{
var rootElement = new VisualElement();
var button = new Button();
button.text = "Open settings editor";
button.clicked += SettingsEditorWindow.ShowSettingsEditor;
rootElement.Add(button);
return rootElement;
}
}
}