13 lines
316 B
C#
13 lines
316 B
C#
using System;
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using UnityEngine;
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namespace RPGCoreCommon.Settings
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{
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/// <summary>
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/// Extend this to create new type of settings. These will be automatically added to settings editor window.
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/// </summary>
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[Serializable]
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public abstract class CustomSettingsSO : ScriptableObject
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{
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}
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} |