45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using RPGCore.BackpackEquipment.ObjectModules.Content.Events;
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using RPGCore.BackpackEquipment.Objects;
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using RPGCore.ObjectModules.ActionObjectModule;
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namespace RPGCore.BackpackEquipment.ObjectModules.Content.Actions
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{
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public class TakeAction : BaseAction
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{
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private readonly IContentOwner _contentOwner;
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private readonly ItemObject _item;
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private readonly int _index;
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public TakeAction(IContentOwner contentOwner, ItemObject item, int index = -1)
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{
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_contentOwner = contentOwner;
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_item = item;
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_index = index;
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}
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public override void CanDoIt()
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{
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_contentOwner.CanAdd(_item, _index);
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}
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protected override void OnDoIt()
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{
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var takeEvent = new TakeEvent { unit = unit, item = _item };
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unit.events.InvokeBefore(takeEvent);
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Check(!takeEvent.isPrevented, string.Format(ActionWasPreventedMessage, nameof(TakeAction)));
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unit.events.InvokeAfter(takeEvent);
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var content = unit.GetComponent<ContentModule>();
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content.Add(_item);
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content.TransferTo(_contentOwner, _item, _index);
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}
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protected override void OnEndIt()
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{
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}
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protected override void OnCancelIt()
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{
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}
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}
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} |