Files
TheVVaS-Assets/RPGCore.StatusEffect/Runtime/ObjectModules/StatusObjectModule/Events/StatusEndEvent.cs
T
2026-04-25 23:37:10 +02:00

14 lines
418 B
C#

using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
namespace RPGCore.StatusEffect.ObjectModules.StatusObjectModule.Events
{
/// <summary>
/// Executed when <see cref="Status"/> ends normally - by timer or by <see cref="Effect"/>.
/// </summary>
public class StatusEndEvent : BaseEvent<BaseObject>
{
public BaseObject target;
public Status status;
}
}