Files
TheVVaS-Assets/RPGCoreCommon/DynamicValues/Runtime/MarkerParser.cs
T
2026-04-25 23:37:10 +02:00

231 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using RPGCoreCommon.Helpers;
using RPGCoreCommon.Helpers.Exceptions;
using UnityEngine;
namespace RPGCoreCommon.DynamicValues
{
public class MarkerParser
{
private static readonly BindingFlags BindingFlags = BindingFlags.Instance | BindingFlags.IgnoreCase | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly;
public string wholeMarker { get; private set; }
public string sourceMarker { get; private set; }
internal Type sourceType;
private MemberInfo[] _members;
private object[] _membersParameters;
private string[] _markers;
private string[] _parameters;
internal MarkerParser(string wholeMarker)
{
this.wholeMarker = wholeMarker;
var tempMarker = wholeMarker.Trim('{', '}').Split('.');
// Source marker should be always present (even if not it will be as empty string)
sourceMarker = tempMarker[0];
if (tempMarker.Length <= 1) return;
_markers = new string[tempMarker.Length - 1];
_parameters = new string[tempMarker.Length - 1];
for (var i = 1; i < tempMarker.Length; i++)
{
var valueMarker = tempMarker[i];
var tempValueMarker = valueMarker.TrimEnd(']').Split('[');
_markers[i - 1] = tempValueMarker[0];
if (tempValueMarker.Length > 1) _parameters[i - 1] = tempValueMarker[1];
}
}
/// <param name="type">Type that will be scanned</param>
/// <param name="attribute">Attribute with settings for this instance of <see cref="DynamicValue"/></param>
/// <returns>List of members that can be used as value providers for <see cref="DynamicValue"/>'s formula</returns>
internal static List<MemberInfo> GetMembersForType(Type type, DynamicValueAttribute attribute)
{
return type.GetAllTypes()
.SelectMany(t => t.GetMembers(BindingFlags))
.Where(member =>
{
if (attribute.ignoredDeclaringTypes.Contains(member.DeclaringType)) return false;
if (member is not MethodInfo and not PropertyInfo and not FieldInfo) return false;
var isProvider = member.GetCustomAttribute<DynamicValueProviderAttribute>() != null;
return isProvider || (member.IsMemberReadPublic() && member is not MethodInfo);
}).ToList();
}
/// <param name="member">Member to check if it can provide any subtypes besides itself</param>
/// <param name="isProvider">TRUE whenever given member is provider for <see cref="DynamicValue"/>'s formula</param>
/// <param name="isDynamic">TRUE if this member has parameter, but not specified with type, only by user's string</param>
/// <returns>All subtypes that this member can provide. If type can't be specified then it is dynamic.</returns>
internal static List<Type> GetSubTypesInProvider(MemberInfo member, out bool isProvider, out bool isDynamic)
{
isProvider = true;
isDynamic = false;
var providerAttribute = member.GetCustomAttribute<DynamicValueProviderAttribute>();
var methodInfo = member as MethodInfo;
// Only Methods support parameters, but only when attribute is also given
if (methodInfo == null || providerAttribute == null)
{
isProvider = false;
return new List<Type>();
}
var parameter = methodInfo.GetParameters().FirstOrDefault();
var isStringParameter = parameter?.ParameterType == typeof(string);
var isTypeParameter = parameter?.ParameterType == typeof(Type);
// BAD - invalid parameter definition in method!
if ((!isStringParameter && !isTypeParameter) || methodInfo.GetParameters().Length != 1)
{
Debug.LogError($"<b>{member.Name}</b> has invalid definition!<br>" +
$"[{nameof(DynamicValueProviderAttribute)}] Supports only methods with ONE parameter that is <b>string</b> or <b>type</b>!");
return new List<Type>();
}
// BAD - return type is required!
if (methodInfo.ReturnType == typeof(void))
{
Debug.LogError($"<b>{member.Name}</b> has invalid definition!<br>" +
$"[{nameof(DynamicValueProviderAttribute)}] Supports only methods with defined return type!");
return new List<Type>();
}
// GOOD by string - polymorphism not supported - parameter is dynamic, which means text can have anything
if (isStringParameter)
{
isDynamic = true;
return new List<Type> { methodInfo.ReturnType };
}
// GOOD by type - polymorphism supported
return UnityEditor.TypeCache.GetTypesDerivedFrom(methodInfo.ReturnType)
.Where(type => !type.IsAbstract && !type.IsGenericType)
.ToList();
}
/// <returns>Type of value that this marker leads to</returns>
/// <exception cref="MemberNotFoundException">When member at path could not be found</exception>
public Type GetValueType()
{
return GetMembers().Last().GetMemberValueType();
}
public string GetValue(object source)
{
// This will also refill _members and _membersParameters
GetMembers();
var tempObject = source;
for (var i = 0; i < _members.Length; i++)
{
if (_members[i] is FieldInfo or PropertyInfo)
tempObject = _members[i].GetMemberValue(tempObject);
else if (_members[i] is MethodInfo methodInfo)
tempObject = methodInfo.Invoke(tempObject, new[] { _membersParameters[i] });
}
return tempObject.ToString();
}
/// <summary>
/// Returns chain of <see cref="MemberInfo"/> that will be used to get value for this marker.
/// </summary>
/// <returns>Array of <see cref="MemberInfo"/> used by this marker.</returns>
/// <exception cref="MemberNotFoundException">When given path from marker doesn't exist in source.</exception>
public MemberInfo[] GetMembers()
{
if (Application.isPlaying && _members != null) return _members.ToArray();
_members = new MemberInfo[_markers.Length];
_membersParameters = new object[_markers.Length];
var tempType = sourceType;
for (var i = 0; i < _markers.Length; i++)
{
var member = tempType.GetAllTypes()
.SelectMany(t => t.GetMember(_markers[i], BindingFlags)).FirstOrDefault();
// BAD - whole member doesn't exist
if (member == null)
throw new MemberNotFoundException($"Member [{_markers[i]}] is not found!", tempType);
var attribute = member.GetCustomAttribute<DynamicValueProviderAttribute>();
// BAD - non-public member without attribute
if (!member.IsMemberReadPublic() && attribute is null)
throw new MemberNotFoundException($"Member [{_markers[i]}] found, but its non-public without {nameof(DynamicValueProviderAttribute)}!", tempType);
// BAD - member is collection, collections aren't supported
if (typeof(Enumerable).IsAssignableFrom(member.GetMemberValueType()))
throw new MemberNotFoundException($"Member [{_markers[i]}] found, but it is collection. Collections aren't supported!", tempType);
tempType = member.GetMemberValueType();
if (member is not MethodInfo methodInfo)
{
// BAD - simple non-collection found, but marker has parameter
if (_parameters[i] != null)
throw new MemberNotFoundException($"Member [{_markers[i]}] found, but marker has parameter. Only methods can have parameters!", tempType);
// GOOD - simple non-collection field or property
_members[i] = member;
continue;
}
// BAD - is method, but without required attribute
if (attribute is null)
throw new MemberNotFoundException($"Member [{_markers[i]}] found, but without required {nameof(DynamicValueProviderAttribute)}!", tempType);
var validReturnType = methodInfo.ReturnType != typeof(void);
var parameter = methodInfo.GetParameters().FirstOrDefault();
var isStringParameter = parameter?.ParameterType == typeof(string);
var isTypeParameter = parameter?.ParameterType == typeof(Type);
// BAD - provider method has invalid definition
if (!validReturnType || (!isStringParameter && !isTypeParameter))
throw new MemberNotFoundException($"Member [{_markers[i]}] found, but definition is invalid! Must contain only one parameter <b>string</b> or <b>Type</b> and also must return something.", tempType);
_members[i] = methodInfo;
// GOOD - parameter is string, which means it is dynamic, only body of method can use it.
// Polymorphism is NOT supported here, return value is always method's return type
if (isStringParameter)
{
_membersParameters[i] = _parameters[i];
tempType = methodInfo.ReturnType;
continue;
}
// GOOD - parameter is Type, which we can match by its name.
// Polymorphism is supported here, dynamic value know type referenced by marker.
tempType = UnityEditor.TypeCache.GetTypesDerivedFrom(methodInfo.ReturnType)
.FirstOrDefault(t => t.Name.Equals(_parameters[i], StringComparison.OrdinalIgnoreCase));
_membersParameters[i] = tempType;
}
return _members.ToArray();
}
/// <summary>
/// <inheritdoc cref="GetMembers()"/>
/// </summary>
/// <param name="membersParameters">
/// <b>[Only when MethodInfo]</b> List of parameters that will be used for specific member.
/// Can be <b>string</b> or <b>Type</b>.
/// </param>
/// <inheritdoc cref="GetMembers()"/>
public MemberInfo[] GetMembers(out object[] membersParameters)
{
var members = GetMembers();
membersParameters = _membersParameters.ToArray();
return members;
}
}
}