Files
TheVVaS-Assets/RPGCore/Runtime/ObjectModules/EventObjectModule/Events/TriggerClearEvent.cs
T

15 lines
505 B
C#

using RPGCore.Core;
using RPGCore.Core.Objects;
namespace RPGCore.ObjectModules.EventObjectModule.Events
{
/// <summary>
/// Executed when <see cref="BaseObject"/> forcefully exits <see cref="Trigger"/> by non-physics means, by default
/// it is when object is <b>Disabled</b> or <b>Removed</b>.<br/><br/>
/// Execute this if you want to object exit its trigger.
/// </summary>
public class TriggerClearEvent : BaseEvent<BaseObject>
{
public BaseObject obj;
}
}