using VOID.Generic.Dict;
using VOID.Generic.Objects.Abstract.Events;
using VOID.Generic.Objects.Unit;

namespace VOID.Generic.Objects.Wearable.Events
{
    public class EquipEvent : AbstractEvent
    {
        public bool prevented = false;

        public WearableObject wearable;
        public UnitObject unit;
        public int slotIndex;
        public EquipmentSlotType slotType;
    }
}