using UnityEngine;
using UnityEngine.Animations.Rigging;

namespace VOID.Generic.Objects.Unit.Animations.Helpers
{
    [DisallowMultipleComponent]
    [AddComponentMenu("Animation Rigging/Extract Transform Constraint")]

    public class ExtractTransformConstraint : RigConstraint<
        ExtractTransformConstraintJob,
        ExtractTransformConstraintData,
        ExtractTransformConstraintJobBinder>
    {
  
    }
}