using VOID.Generic.Objects.Abstract.Events;
using VOID.Generic.Objects.Usable;
using VOID.ScriptableObjects.Abilities;

namespace VOID.Generic.Objects.Unit.Events
{
    public class ActionBarSetEvent : AbstractEvent
    {
        public UnitObject unit;
        public int index;
        public UsableObject usable;
        public BasicAbility ability;
    }
}