using Sirenix.OdinInspector;

namespace VOID.Generic.Projectile
{
    [InfoBox("What can stop this projectile:\n" +
             "<u><b>" + nameof(StaticOrDynamicCollision) + "</b></u> any collider\n" +
             "<u><b>" + nameof(StaticCollision) + "</b></u> only static colliders\n" +
             "<u><b>" + nameof(NoCollision) + "</b></u> nothing can stop this projectile")]
    public enum ProjectileCollisionType
    {
        StaticOrDynamicCollision,
        StaticCollision,
        NoCollision,
    }
}