using System;
using Sirenix.OdinInspector;
using VOID.Generic.Dict;

namespace VOID.Generic.Objects.Armor
{
    [Serializable]
    public class ArmorObjectData : ObjectComponent<ArmorObject>
    {
        [Title("Basic")]
        [Required] public ArmorType armorType;
        [Required] public ArmorSubType armorSubType;
        
        [Title("Visual")]
        public bool hideTopUnderwear;
        public bool hideBottomUnderwear;
    }
}