using Sirenix.OdinInspector;

namespace VOID.Generic.Projectile
{
    [InfoBox("Starting point for this projectile's step:\n" +
             "<u><b>" + nameof(FromStart) + "</b></u> from casting position\n" +
             "<u><b>" + nameof(FromCaster) + "</b></u> from caster's position\n" +
             "<u><b>" + nameof(FromHit) + "</b></u> from current projectile's position")]
    public enum ProjectileStepStartFrom
    {
        FromStart,
        FromCaster,
        FromHit,
    }
}