%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &267222656596451131
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7402537392969411854}
  - component: {fileID: 5299696020441605310}
  m_Layer: 7
  m_Name: _collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7402537392969411854
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 267222656596451131}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4313862933939781528}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &5299696020441605310
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 267222656596451131}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 0.28262898, y: 0.07654518, z: 1.6570337}
  m_Center: {x: 0.0055239946, y: 0.04175812, z: 0.037759304}
--- !u!1 &1307066548177468375
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4313862933939781528}
  - component: {fileID: 6069227892397693368}
  - component: {fileID: 3318252514256539313}
  m_Layer: 7
  m_Name: Greataxe
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4313862933939781528
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1307066548177468375}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1046878570639127462}
  - {fileID: 7402537392969411854}
  - {fileID: 713719176948722329}
  - {fileID: 1584275955542155125}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6069227892397693368
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1307066548177468375}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2859cf9bd4bb4f2cbf6898d5fdc76a6f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  basicData:
    canBeSelected: 1
    canBeDestroyed: 1
    canBeInspected: 1
    name: Greataxe
    image: {fileID: 2800000, guid: 4d4df0797b3256740a72620f10cb88f1, type: 3}
    description: 
    height: 1
    radius: 0.25
    baseMaxResources:
      health: 10
    maxResources:
      health: 10
    currentResources:
      health: 10
    baseResistances:
      physicalResistance: 0
      magicalResistance: 0
      fireResistance: 0
      waterResistance: 0
      earthResistance: 0
      airResistance: 0
      poisonResistance: 0
      lightResistance: 0
      darkResistance: 0
      healResistance: 2
    resistances:
      physicalResistance: 0
      magicalResistance: 0
      fireResistance: 0
      waterResistance: 0
      earthResistance: 0
      airResistance: 0
      poisonResistance: 0
      lightResistance: 0
      darkResistance: 0
      healResistance: 2
  basicEvents:
    onSpawn:
      m_PersistentCalls:
        m_Calls: []
    onRemove:
      m_PersistentCalls:
        m_Calls: []
    onFixedUpdate:
      m_PersistentCalls:
        m_Calls: []
    onStatusStart:
      m_PersistentCalls:
        m_Calls: []
    onStatusEnd:
      m_PersistentCalls:
        m_Calls: []
    onEffectStart:
      m_PersistentCalls:
        m_Calls: []
    onEffectEnd:
      m_PersistentCalls:
        m_Calls: []
    onMaxResourceChange:
      m_PersistentCalls:
        m_Calls: []
    onCurrentResourceChange:
      m_PersistentCalls:
        m_Calls: []
    onTurnQueueStart:
      m_PersistentCalls:
        m_Calls: []
    onTurnQueueEnd:
      m_PersistentCalls:
        m_Calls: []
    onTurnQueueSwap:
      m_PersistentCalls:
        m_Calls: []
    onTurnQueueEnter:
      m_PersistentCalls:
        m_Calls: []
    onTurnQueueLeave:
      m_PersistentCalls:
        m_Calls: []
    onTurnSelfStart:
      m_PersistentCalls:
        m_Calls: []
    onTurnSelfEnd:
      m_PersistentCalls:
        m_Calls: []
    onDeathBefore:
      m_PersistentCalls:
        m_Calls: []
    onDeathAfter:
      m_PersistentCalls:
        m_Calls: []
    onRevive:
      m_PersistentCalls:
        m_Calls: []
    onDamagedBefore:
      m_PersistentCalls:
        m_Calls: []
    onDamagedAfter:
      m_PersistentCalls:
        m_Calls: []
    onAbilityHitBefore:
      m_PersistentCalls:
        m_Calls: []
    onAbilityHitAfter:
      m_PersistentCalls:
        m_Calls: []
    onInspectedBefore:
      m_PersistentCalls:
        m_Calls: []
    onInspectedAfter:
      m_PersistentCalls:
        m_Calls: []
    onTriggerEnter:
      m_PersistentCalls:
        m_Calls: []
    onTriggerExit:
      m_PersistentCalls:
        m_Calls: []
  statusManager:
    statuses: []
  basicState:
    isDead: 0
  itemData:
    uniqueId: d33e040e-719f-4d61-873c-ac54345ab2bc
    canBePicked: 1
    canBeMoved: 1
    quality: {fileID: 11400000, guid: a67c1b6cad1a04d409aeac76a4c62d98, type: 2}
    weight: 7
    value: 200
    stackable: 0
    stackSize: 1
    stackSizeMax: 1
  itemEvents:
    onPickedBefore:
      m_PersistentCalls:
        m_Calls: []
    onPickedAfter:
      m_PersistentCalls:
        m_Calls: []
    onDroppedBefore:
      m_PersistentCalls:
        m_Calls: []
    onDroppedAfter:
      m_PersistentCalls:
        m_Calls: []
    onMovedBefore:
      m_PersistentCalls:
        m_Calls: []
    onMovedAfter:
      m_PersistentCalls:
        m_Calls: []
    onMovedIntoContainer:
      m_PersistentCalls:
        m_Calls: []
    onMovedOutOfContainer:
      m_PersistentCalls:
        m_Calls: []
  wearableData:
    effects:
    - rid: 4671775967385747458
    requirements: []
  wearableEvents:
    onEquippedBefore:
      m_PersistentCalls:
        m_Calls: []
    onEquippedAfter:
      m_PersistentCalls:
        m_Calls: []
    onUnEquippedBefore:
      m_PersistentCalls:
        m_Calls: []
    onUnEquippedAfter:
      m_PersistentCalls:
        m_Calls: []
  weaponData:
    model: {fileID: 8361938666125664020}
    handPoint: {fileID: 2681920070030693676}
    secondHandPoint: {fileID: 4033799087516310322}
    weaponType: 3
    weaponCarryType: 3
    damageType: 0
    damageMin: 8
    damageMax: 24
    criticalDamageChange: 0.1
    criticalDamageMultiplier: 1.8
    attackAbility: {fileID: 11400000, guid: 3012e704442b79042b525095669ce1da, type: 2}
  references:
    version: 2
    RefIds:
    - rid: 4671775967385747458
      type: {class: PointChangeMainAttributeEffect, ns: VOID.Generic.Status.Effect,
        asm: VOID.Generic}
      data:
        _pointModificator: 6
        _mainAttributeType: 0
--- !u!54 &3318252514256539313
Rigidbody:
  m_ObjectHideFlags: 8
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1307066548177468375}
  serializedVersion: 5
  m_Mass: 0.0000001
  m_LinearDamping: 0
  m_AngularDamping: 0
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 0
  m_IsKinematic: 1
  m_Interpolate: 0
  m_Constraints: 126
  m_CollisionDetection: 0
--- !u!1 &2681920070030693676
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 713719176948722329}
  m_Layer: 7
  m_Name: _hand_point
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &713719176948722329
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2681920070030693676}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00000025288108, y: -0.70710677, z: -0.7071068, w: -0.00000025288105}
  m_LocalPosition: {x: 0, y: 0.034, z: -0.431}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4313862933939781528}
  m_LocalEulerAnglesHint: {x: -90, y: 0, z: -180}
--- !u!1 &4033799087516310322
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1584275955542155125}
  m_Layer: 7
  m_Name: _second_hand_point
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1584275955542155125
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4033799087516310322}
  serializedVersion: 2
  m_LocalRotation: {x: 0.00000010199832, y: -0.7071069, z: -0.70710677, w: 0.000002197921}
  m_LocalPosition: {x: -0.002, y: 0.033, z: 0.1}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4313862933939781528}
  m_LocalEulerAnglesHint: {x: -90, y: 0, z: -180}
--- !u!1 &4070552319610871064
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1320330847115992013}
  - component: {fileID: 3238394495668939449}
  - component: {fileID: 5815462468212919589}
  m_Layer: 7
  m_Name: MDungeon_LongAxe_01_LOD0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 92
  m_IsActive: 1
--- !u!4 &1320330847115992013
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4070552319610871064}
  serializedVersion: 2
  m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
  m_LocalPosition: {x: 0, y: 0.038, z: 0.25}
  m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
  m_ConstrainProportionsScale: 1
  m_Children: []
  m_Father: {fileID: 1046878570639127462}
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &3238394495668939449
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4070552319610871064}
  m_Mesh: {fileID: 4300002, guid: 571bad02b4f31fc4783f62fa7e8b5d42, type: 3}
--- !u!23 &5815462468212919589
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4070552319610871064}
  m_Enabled: 1
  m_CastShadows: 2
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 8f6de85b98f8af04fa4628b1e5da0eb0, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8361938666125664020
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1046878570639127462}
  m_Layer: 7
  m_Name: _model
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1046878570639127462
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8361938666125664020}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1320330847115992013}
  m_Father: {fileID: 4313862933939781528}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
