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using Sirenix.OdinInspector;
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using UnityEngine;
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using VOID.Generic.Objects.Unit.Animations;
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namespace VOID.ScriptableObjects.Animations
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{
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[CreateAssetMenu(menuName = "GAME DATA/ANIMACJE/Animacja akcji")]
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public class ActionAnimationList : ScriptableObject
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{
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[HideLabel] public ActionAnimation list;
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 0930b7dc750246089231144d62850832
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timeCreated: 1677177419
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@@ -0,0 +1,12 @@
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using Sirenix.OdinInspector;
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using UnityEngine;
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using VOID.Generic.Objects.Unit.Animations;
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namespace VOID.ScriptableObjects.Animations
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{
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[CreateAssetMenu(menuName = "GAME DATA/ANIMACJE/Animacja zapętlonej akcji")]
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public class ActionLoopAnimationList : ScriptableObject
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{
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[HideLabel] public ActionLoopAnimation list;
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9efb0f1ac0994983a60614b16cf6c850
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timeCreated: 1739305139
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