init
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using System;
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using Sirenix.OdinInspector;
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using VOID.Generic.Dict;
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namespace VOID.Generic.Objects.Armor
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{
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[Serializable]
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public class ArmorObjectData : ObjectComponent<ArmorObject>
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{
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[Title("Basic")]
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[Required] public ArmorType armorType;
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[Required] public ArmorSubType armorSubType;
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[Title("Visual")]
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public bool hideTopUnderwear;
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public bool hideBottomUnderwear;
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}
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}
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