This commit is contained in:
2026-07-09 21:33:33 +02:00
commit 84a2a365f3
2364 changed files with 950134 additions and 0 deletions
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using UnityEngine;
using UnityEngine.Animations.Rigging;
namespace VOID.Generic.Objects.Unit.Animations.Helpers
{
[DisallowMultipleComponent]
[AddComponentMenu("Animation Rigging/Extract Transform Constraint")]
public class ExtractTransformConstraint : RigConstraint<
ExtractTransformConstraintJob,
ExtractTransformConstraintData,
ExtractTransformConstraintJobBinder>
{
}
}
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fileFormatVersion: 2
guid: b5141e0508a048359f47d054e1f893f9
timeCreated: 1741290865
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using System;
using UnityEngine;
using UnityEngine.Animations.Rigging;
namespace VOID.Generic.Objects.Unit.Animations.Helpers
{
[Serializable]
public struct ExtractTransformConstraintData : IAnimationJobData
{
[SyncSceneToStream] public Transform bone;
public Vector3 position;
public Quaternion rotation;
public bool IsValid()
{
return bone != null;
}
public void SetDefaultValues()
{
this.bone = null;
this.position = Vector3.zero;
this.rotation = Quaternion.identity;
}
}
}
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fileFormatVersion: 2
guid: 93d692f5ab8246a09f9c272bab22296e
timeCreated: 1741290854
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using UnityEngine;
using UnityEngine.Animations;
using UnityEngine.Animations.Rigging;
namespace VOID.Generic.Objects.Unit.Animations.Helpers
{
public struct ExtractTransformConstraintJob : IWeightedAnimationJob
{
public ReadWriteTransformHandle bone;
public FloatProperty jobWeight { get; set; }
public Vector3Property position;
public Vector4Property rotation;
public void ProcessRootMotion(AnimationStream stream)
{ }
public void ProcessAnimation(AnimationStream stream)
{
AnimationRuntimeUtils.PassThrough(stream, this.bone);
var pos = this.bone.GetPosition(stream);
var rot = this.bone.GetRotation(stream);
this.position.Set(stream, pos);
this.rotation.Set(stream, new Vector4(rot.x, rot.y, rot.z, rot.w));
}
}
}
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fileFormatVersion: 2
guid: 31e85282774544ca90f09d7cfb94503d
timeCreated: 1741290825
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using UnityEngine;
using UnityEngine.Animations.Rigging;
namespace VOID.Generic.Objects.Unit.Animations.Helpers
{
public class ExtractTransformConstraintJobBinder : AnimationJobBinder<
ExtractTransformConstraintJob,
ExtractTransformConstraintData>
{
public override ExtractTransformConstraintJob Create(Animator animator,
ref ExtractTransformConstraintData data, Component component)
{
return new ExtractTransformConstraintJob
{
bone = ReadWriteTransformHandle.Bind(animator, data.bone),
position = Vector3Property.Bind(animator, component, "m_Data." + nameof(data.position)),
rotation = Vector4Property.Bind(animator, component, "m_Data." + nameof(data.rotation))
};
}
public override void Destroy(ExtractTransformConstraintJob job)
{ }
}
}
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fileFormatVersion: 2
guid: a3126a4f55234624853818c555c65eef
timeCreated: 1741290841