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2026-07-09 21:33:33 +02:00
commit 84a2a365f3
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using UnityEngine;
namespace VOID.Generic.Triggers
{
/// <summary>
/// This interface allow camera's dummy to call <see cref="OnCameraEnter"/> and <see cref="OnCameraExit"/>.<br/>
/// Implementing component need to be placed on layer: <see cref="LayerManager.Camera"/>.<br/>
/// Setting <see cref="Collider"/>'s <see cref="Collider.isTrigger"/> to true is required!<br/>
/// </summary>
public interface ICameraTrigger
{
public void OnCameraEnter();
public void OnCameraExit();
}
}