This commit is contained in:
2026-07-09 21:33:33 +02:00
commit 84a2a365f3
2364 changed files with 950134 additions and 0 deletions
@@ -0,0 +1,79 @@
using Sirenix.Utilities;
using UnityEngine;
using UnityEngine.UIElements;
using VOID.Generic.Dict;
using VOID.UserInterface.Game.Util;
using VOID.ScriptableObjects.Abilities;
namespace VOID.UserInterface.Game.Tooltip
{
public class AbilityTooltipUI : ITooltip
{
// VisualElement - Container
private readonly VisualElement _templateElement;
// VisualElements - Sections
private readonly VisualElement _titleSection;
private readonly VisualElement _descriptionSection;
private readonly VisualElement _footSection;
// VisualElements - Data
private readonly SlotUI _abilityIcon = new();
private readonly Label _abilityName;
private readonly Label _abilityDescription;
public AbilityTooltipUI(VisualElement templateElement)
{
// Tooltip for this type
_templateElement = templateElement.Q(null, "tooltip");
// Sections
_titleSection = templateElement.Q("title-section");
_descriptionSection = templateElement.Q("description-section");
_footSection = templateElement.Q("foot-section");
// Elements
_abilityIcon.Init(templateElement.Q("ability-icon"), SlotType.None, -1);
_abilityName = templateElement.Q<Label>("ability-name");
_abilityDescription = templateElement.Q<Label>("ability-description");
}
public void Show(BasicAbility ability)
{
_abilityIcon.Set(ability);
_templateElement.style.display = DisplayStyle.Flex;
FillBasicInfo(ability);
}
public void Hide()
{
_templateElement.style.display = DisplayStyle.None;
}
public Vector2 GetSize()
{
return new Vector2(_templateElement.worldBound.width, _templateElement.worldBound.height);
}
private void FillBasicInfo(BasicAbility ability)
{
_abilityName.text = ability.displayName;
_abilityDescription.text = ability.displayDescription;
_descriptionSection.style.display = _abilityDescription.text.IsNullOrWhitespace() ? DisplayStyle.None : DisplayStyle.Flex;
// TODO: temporary ability description for tooltip
_abilityDescription.text += "<br><br>TODO: TEMPORARY:";
_abilityDescription.text += "<br>isMelee: " + ability.isRanged;
_abilityDescription.text += "<br>range: " + ability.range;
_abilityDescription.text += "<br>castingType: " + ability.castingType;
_abilityDescription.text += "<br>aimingType: " + ability.aimingType;
_abilityDescription.text += "<br>castUsages: " + ability.castUsages;
_abilityDescription.text += "<br>applyOnCaster: ";
ability.applyOnCaster.ForEach(effect => _abilityDescription.text += "<br> " + effect.GetSimpleDescription());
_abilityDescription.text += "<br>applyOnTarget: ";
ability.applyOnTarget.ForEach(effect => _abilityDescription.text += "<br> " + effect.GetSimpleDescription());
}
}
}