This commit is contained in:
2026-07-09 21:33:33 +02:00
commit 84a2a365f3
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using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Sirenix.Utilities;
using UnityEngine;
using UnityEngine.UIElements;
using VOID.Generic.Dict;
using VOID.Generic.Objects.Usable;
using VOID.UserInterface.Game.Util;
namespace VOID.UserInterface.Game.Tooltip
{
public class UsableTooltipUI : ITooltip
{
// VisualElement - Container
private readonly VisualElement _templateElement;
// VisualElements - Sections
private readonly VisualElement _titleSection;
private readonly VisualElement _detailsSection;
private readonly VisualElement _descriptionSection;
private readonly VisualElement _footSection;
// VisualElements - Data
private readonly SlotUI _usableIcon = new();
private readonly List<DetailsElement> _details = new();
private readonly Label _usableName;
private readonly Label _usableQuality;
private readonly Label _usableDescription;
private readonly Label _usableValue;
private readonly Label _usableWeight;
public UsableTooltipUI(VisualElement templateElement)
{
// Tooltip for this type
_templateElement = templateElement.Q(null, "tooltip");
// Sections
_titleSection = templateElement.Q("title-section");
_detailsSection = templateElement.Q("details-section");
_descriptionSection = templateElement.Q("description-section");
_footSection = templateElement.Q("foot-section");
// Elements
_usableIcon.Init(templateElement.Q("usable-icon"), SlotType.None, -1);
_usableName = templateElement.Q<Label>("usable-name");
_usableQuality = templateElement.Q<Label>("usable-quality");
_usableDescription = templateElement.Q<Label>("usable-description");
_usableValue = templateElement.Q<Label>("usable-value");
_usableWeight = templateElement.Q<Label>("usable-weight");
}
public void Show(UsableObject usable)
{
_usableIcon.Set(usable);
_templateElement.style.display = DisplayStyle.Flex;
FillBasicInfo(usable);
FillDetails(usable);
}
public void Hide()
{
_templateElement.style.display = DisplayStyle.None;
}
public Vector2 GetSize()
{
return new Vector2(_templateElement.worldBound.width, _templateElement.worldBound.height);
}
private void FillBasicInfo(UsableObject usable)
{
_usableName.text = usable.basicData.finalName;
_usableQuality.text = usable.itemData.quality.displayName;
_usableDescription.text = usable.basicData.description;
_descriptionSection.style.display = _usableDescription.text.IsNullOrWhitespace() ? DisplayStyle.None : DisplayStyle.Flex;
_usableValue.text = usable.itemData.finalValue.ToString(CultureInfo.InvariantCulture);
_usableWeight.text = usable.itemData.finalWeight.ToString(CultureInfo.InvariantCulture);
}
private void FillDetails(UsableObject usable)
{
_detailsSection.Clear();
// All effects provided by usable item
var effects = usable.usableData.applyOnUse
.Select(effect => effect.GetSimpleDescription())
.ToArray();
if (!effects.IsNullOrEmpty()) _details.Add(new DetailsElement(_detailsSection, null, effects));
}
}
}