using System; using Sirenix.OdinInspector; using VOID.Generic.Dict; namespace VOID.Generic.Objects.Armor { [Serializable] public class ArmorObjectData : ObjectComponent { [Title("Basic")] [Required] public ArmorType armorType; [Required] public ArmorSubType armorSubType; [Title("Visual")] public bool hideTopUnderwear; public bool hideBottomUnderwear; } }