using VOID.Generic.Dict; using VOID.Generic.Objects.Item; using VOID.Generic.Objects.Unit; using VOID.Generic.Objects.Unit.Actions; using VOID.Generic.Player.Util; namespace VOID.Generic.Player.DraggingOperation { public class ContainerToSceneDraggingOperation : AbstractDraggingOperation { public override bool Check(SelectUtilResult sourceSelect, SelectUtilResult targetSelect) { return sourceSelect.slotUI?.slotType == SlotType.ContainerSlot && targetSelect.slotUI?.slotType == null; } public override void Perform(UnitObject unit, SelectUtilResult sourceSelect, SelectUtilResult targetSelect) { if (sourceSelect.selectObject is not ItemObject item) return; unit.OrderStop(); var container = sourceSelect.slotUI.item.itemState.inContainer; if (container.itemState.carriedBy == unit) { unit.Order(new MoveAction(unit, targetSelect.position, unit.unitData.takeRange)); var dropAction = new DropAction(unit, item); dropAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit); dropAction.OnBeforePerform += () => unit.unitBackpack.Take(item); var moveItemAction = new MoveItemAction(unit, item, targetSelect.position); moveItemAction.runAfterAction = dropAction; unit.Order(dropAction); unit.Order(moveItemAction); } else { unit.Order(new MoveAction(unit, sourceSelect.position, unit.unitData.takeRange)); var moveItemAction = new MoveItemAction(unit, item, targetSelect.position); moveItemAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit); unit.Order(moveItemAction); } } } }