using Sirenix.OdinInspector; namespace VOID.Generic.Dict.Ability { [InfoBox("Define moment when effects apply to caster:\n" + "" + nameof(None) + " will never apply effects to caster\n" + "" + nameof(AfterCast) + " after ability successfully cast\n" + "" + nameof(AfterEnd) + " after ability animation end" + "and animation ends when all projectiles finish")] public enum AbilityExecutionMoment { None, AfterCast, AfterEnd } }