using Sirenix.OdinInspector;
namespace VOID.Generic.Dict.Ability
{
[InfoBox("Define moment when effects apply to caster:\n" +
"" + nameof(None) + " will never apply effects to caster\n" +
"" + nameof(AfterCast) + " after ability successfully cast\n" +
"" + nameof(AfterEnd) + " after ability animation end" +
"and animation ends when all projectiles finish")]
public enum AbilityExecutionMoment
{
None,
AfterCast,
AfterEnd
}
}