using System; using System.Collections.Generic; using Sirenix.OdinInspector; using VOID.Generic.Objects.Item; namespace VOID.Generic.DropTable { [Serializable] public class DropTableGroup { [AssetsOnly] [RequiredListLength(MinLength = 1)] public List items = new(); [MinValue(0)] public float weight = 1; [HorizontalGroup] [OnValueChanged(nameof(OnIsLimitedChanged))] public bool isLimited; [HorizontalGroup] [HideLabel] [EnableIf(nameof(isLimited))] [MinValue(1)] public int limit = 1; private void OnIsLimitedChanged() { limit = isLimited ? 1 : 9999; } } }