using UnityEngine; using UnityEngine.Animations.Rigging; namespace VOID.Generic.Objects.Unit.Animations.Helpers { [DisallowMultipleComponent] [AddComponentMenu("Animation Rigging/Extract Transform Constraint")] public class ExtractTransformConstraint : RigConstraint< ExtractTransformConstraintJob, ExtractTransformConstraintData, ExtractTransformConstraintJobBinder> { } }