using System.Collections.Generic; using System.Linq; using Sirenix.OdinInspector; using VOID.Generic.Objects.Item; namespace VOID.Generic.Objects.Wearable { public abstract class WearableObject : ItemObject { [Title("=== WearableObject properties ===")] public WearableObjectData wearableData; public WearableObjectEvents wearableEvents; public WearableObjectState wearableState; protected override List GetObjectComponents() { return base.GetObjectComponents() .Union(new List { wearableData, wearableEvents, wearableState }) .ToList(); } } }