74 lines
2.3 KiB
C#
74 lines
2.3 KiB
C#
using VOID.Generic.Dict;
|
|
using VOID.Generic.Objects.Item;
|
|
using VOID.Generic.Objects.Item.Events;
|
|
using VOID.Generic.Objects.Unit.Actions.Exceptions;
|
|
|
|
namespace VOID.Generic.Objects.Unit.Actions
|
|
{
|
|
public class ForcedTakeAction : AbstractAction
|
|
{
|
|
private readonly UnitObject _unit;
|
|
private readonly ItemObject _item;
|
|
private readonly int _slotIndex;
|
|
|
|
public ForcedTakeAction(UnitObject unit, ItemObject item)
|
|
{
|
|
_unit = unit;
|
|
_item = item;
|
|
}
|
|
|
|
public ForcedTakeAction(UnitObject unit, ItemObject item, int slotIndex) : this(unit, item)
|
|
{
|
|
_slotIndex = slotIndex;
|
|
}
|
|
|
|
public override bool IsInRange() => true;
|
|
|
|
protected override void OnEndIt() {}
|
|
protected override void OnCancelIt() {}
|
|
|
|
public override void CanDoIt()
|
|
{
|
|
Check(
|
|
_unit.unitData.canTake,
|
|
UnitActionErrorType.ThisUnitCantTake);
|
|
Check(
|
|
state == ActionState.Ready,
|
|
UnitActionErrorType.ActionStateIsNotReady);
|
|
Check(
|
|
_item.itemData.canBePicked && _item.itemData.canBeMoved,
|
|
UnitActionErrorType.ItemIsNotPickable);
|
|
Check(
|
|
!_item.itemState.carriedBy,
|
|
UnitActionErrorType.ItemIsNotOnGround);
|
|
Check(
|
|
IsInRange(),
|
|
UnitActionErrorType.NotInRange);
|
|
}
|
|
|
|
protected override void OnDoIt()
|
|
{
|
|
if (_unit.basicState.turnManager)
|
|
_unit.unitData.UseResource(UnitResourceType.ActionPoints, 1);
|
|
|
|
var pickEvent = new PickEvent
|
|
{
|
|
item = _item,
|
|
unit = _unit
|
|
};
|
|
|
|
_item.itemEvents.onPickedBefore.Invoke(pickEvent);
|
|
_unit.unitEvents.onTakeBefore.Invoke(pickEvent);
|
|
|
|
BeforePerform();
|
|
if (_slotIndex != default)
|
|
_unit.unitBackpack.Take(_slotIndex, _item);
|
|
else
|
|
_unit.unitBackpack.Take(_item);
|
|
_item.itemEvents.onPickedAfter.Invoke(pickEvent);
|
|
_unit.unitEvents.onTakeAfter.Invoke(pickEvent);
|
|
AfterPerform();
|
|
EndIt();
|
|
}
|
|
}
|
|
} |