69 lines
2.1 KiB
C#
69 lines
2.1 KiB
C#
using VOID.Generic.Objects.Unit.Actions.Exceptions;
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using VOID.Generic.Objects.Unit.Events;
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using VOID.Generic.Util;
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namespace VOID.Generic.Objects.Unit.Actions
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{
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public class OpenOtherUnitAction : AbstractAction
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{
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private readonly UnitObject _unit;
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private readonly UnitObject _otherUnit;
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public OpenOtherUnitAction(UnitObject unit, UnitObject otherUnit)
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{
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_unit = unit;
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_otherUnit = otherUnit;
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}
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public override bool IsInRange()
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{
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return RangeUtil.IsInRange(_unit, _otherUnit, _unit.unitData.takeRange);
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}
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protected override void OnEndIt() {}
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protected override void OnCancelIt() {}
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public override void CanDoIt()
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{
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Check(
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state == ActionState.Ready,
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UnitActionErrorType.ActionStateIsNotReady);
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if (_unit.basicState.turnManager)
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{
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Check(
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_unit.unitState.isSelfTurn,
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UnitActionErrorType.UnitSelfTurnNotActive);
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}
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Check(
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_unit.unitState.isControllable,
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UnitActionErrorType.UnitStateIsNotControllable);
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Check(
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IsInRange(),
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UnitActionErrorType.NotInRange);
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Check(
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_otherUnit.basicState.isDead,
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UnitActionErrorType.NotInRange);
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Check(
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!_otherUnit.unitState.openedBy.Contains(_unit),
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UnitActionErrorType.OtherUnitIsAlreadyOpenedByThisUnit);
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}
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protected override void OnDoIt()
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{
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var openOtherUnitEvent = new OpenOtherUnitEvent()
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{
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openedBy = _unit,
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otherUnit = _otherUnit
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};
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_unit.OrderInstantly(new RotateAction(_unit, _otherUnit));
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BeforePerform();
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_otherUnit.unitEvents.onOpenedByOtherUnit.Invoke(openOtherUnitEvent);
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_unit.unitEvents.onOpenOtherUnit.Invoke(openOtherUnitEvent);
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AfterPerform();
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EndIt();
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}
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}
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} |