Files
2026-07-09 21:33:33 +02:00

14 lines
369 B
C#

using Sirenix.OdinInspector;
using UnityEngine.Events;
using VOID.Generic.Objects.Usable.Events;
namespace VOID.Generic.Objects.Usable
{
[System.Serializable]
public class UsableObjectEvents : ObjectComponent<UsableObject>
{
[Title("Usage")]
public UnityEvent<UseEvent> onUsedBefore;
public UnityEvent<UseEvent> onUsedAfter;
}
}