Files
2026-07-09 21:33:33 +02:00

26 lines
677 B
C#

using System.Collections.Generic;
using System.Linq;
using Sirenix.OdinInspector;
using VOID.Generic.Objects.Wearable;
namespace VOID.Generic.Objects.Weapon
{
public class WeaponObject : WearableObject
{
[Title("=== WeaponObject properties ===")]
public WeaponObjectData weaponData;
public WeaponObjectState weaponState;
protected override List<ObjectComponent> GetObjectComponents()
{
return base.GetObjectComponents()
.Union(new List<ObjectComponent>
{
weaponData,
weaponState
})
.ToList();
}
}
}