Files
VOIDRPG/Assets/86 - ScriptableObjects/Generic/Abilities/BasicAttackAbility.cs
T
2026-07-09 21:33:33 +02:00

10 lines
207 B
C#

using UnityEngine;
namespace VOID.ScriptableObjects.Abilities
{
[CreateAssetMenu(menuName = "GAME DATA/Zdolności/Basic Attack")]
public class BasicAttackAbility : BasicAbility
{
}
}