Files
VOIDRPG/Assets/86 - ScriptableObjects/Generic/DropTable/DropTableScriptableObject.cs
T
2026-07-09 21:33:33 +02:00

12 lines
308 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
namespace VOID.ScriptableObjects.DropTable
{
[CreateAssetMenu(menuName = "GAME DATA/DropTable/DropTable")]
public class DropTableScriptableObject : ScriptableObject
{
[HideLabel]
public Generic.DropTable.DropTable value;
}
}