30 lines
970 B
C#
30 lines
970 B
C#
using Schema;
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using UnityEngine;
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using VOID.Generic.Objects.Abstract;
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namespace VOID.Generic.AI.Schema.Variables
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{
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[Color("#b07219")]
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[Name(nameof(AbstractObject))]
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[UseExternalTypeDefinition(typeof(AbstractObject))]
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[ExcludePaths(
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"gameObject",
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"transform",
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"transform.position",
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"basicData.currentResources.health",
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"basicData.resistances.physicalResistance",
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"basicData.resistances.magicalResistance",
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"basicData.resistances.fireResistance",
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"basicData.resistances.waterResistance",
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"basicData.resistances.earthResistance",
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"basicData.resistances.airResistance",
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"basicData.resistances.poisonResistance",
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"basicData.resistances.lightResistance",
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"basicData.resistances.darkResistance",
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"basicData.resistances.healResistance"
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)]
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[ExcludeTypes(typeof(Matrix4x4))]
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public class AbstractObjectVariable : EntryType
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{
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}
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} |