Files
VOIDRPG/Assets/90 - Scripts/Generic/AI/Schema/Variables/AbstractObjectVariable.cs
T
2026-07-09 21:33:33 +02:00

30 lines
970 B
C#

using Schema;
using UnityEngine;
using VOID.Generic.Objects.Abstract;
namespace VOID.Generic.AI.Schema.Variables
{
[Color("#b07219")]
[Name(nameof(AbstractObject))]
[UseExternalTypeDefinition(typeof(AbstractObject))]
[ExcludePaths(
"gameObject",
"transform",
"transform.position",
"basicData.currentResources.health",
"basicData.resistances.physicalResistance",
"basicData.resistances.magicalResistance",
"basicData.resistances.fireResistance",
"basicData.resistances.waterResistance",
"basicData.resistances.earthResistance",
"basicData.resistances.airResistance",
"basicData.resistances.poisonResistance",
"basicData.resistances.lightResistance",
"basicData.resistances.darkResistance",
"basicData.resistances.healResistance"
)]
[ExcludeTypes(typeof(Matrix4x4))]
public class AbstractObjectVariable : EntryType
{
}
}