Files
VOIDRPG/Assets/90 - Scripts/Generic/DynamicValue/Markers/BasicResourceMaxMarker.cs
T
2026-07-09 21:33:33 +02:00

29 lines
906 B
C#

using System;
using System.Globalization;
using System.Linq;
using VOID.Generic.Dict;
using VOID.Generic.Objects.Abstract;
namespace VOID.Generic.DynamicValue.Markers
{
public class BasicResourceMaxMarker : IMarkerGroup
{
public string Group() => "BasicResource.Max";
public string[] Markers() =>
Enum.GetValues(typeof(BasicResourceType))
.OfType<Enum>()
.Select(@enum => @enum.ToString())
.ToArray();
public Type SourceType() => typeof(AbstractObject);
public Type ResultType() => typeof(float);
public Func<string> Getter(object source, string marker)
{
var @enum = Enum.Parse<BasicResourceType>(marker, true);
return () => ((AbstractObject)source).basicData.maxResources.Get(@enum).ToString(CultureInfo.InvariantCulture);
}
}
}