Files
VOIDRPG/Assets/90 - Scripts/Generic/Player/DraggingOperation/ContainerToSceneDraggingOperation.cs
T
2026-07-09 21:33:33 +02:00

42 lines
1.9 KiB
C#

using VOID.Generic.Dict;
using VOID.Generic.Objects.Item;
using VOID.Generic.Objects.Unit;
using VOID.Generic.Objects.Unit.Actions;
using VOID.Generic.Player.Util;
namespace VOID.Generic.Player.DraggingOperation
{
public class ContainerToSceneDraggingOperation : AbstractDraggingOperation
{
public override bool Check(SelectUtilResult sourceSelect, SelectUtilResult targetSelect)
{
return sourceSelect.slotUI?.slotType == SlotType.ContainerSlot
&& targetSelect.slotUI?.slotType == null;
}
public override void Perform(UnitObject unit, SelectUtilResult sourceSelect, SelectUtilResult targetSelect)
{
if (sourceSelect.selectObject is not ItemObject item) return;
unit.OrderStop();
var container = sourceSelect.slotUI.item.itemState.inContainer;
if (container.itemState.carriedBy == unit)
{
unit.Order(new MoveAction(unit, targetSelect.position, unit.unitData.takeRange));
var dropAction = new DropAction(unit, item);
dropAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit);
dropAction.OnBeforePerform += () => unit.unitBackpack.Take(item);
var moveItemAction = new MoveItemAction(unit, item, targetSelect.position);
moveItemAction.runAfterAction = dropAction;
unit.Order(dropAction);
unit.Order(moveItemAction);
}
else
{
unit.Order(new MoveAction(unit, sourceSelect.position, unit.unitData.takeRange));
var moveItemAction = new MoveItemAction(unit, item, targetSelect.position);
moveItemAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit);
unit.Order(moveItemAction);
}
}
}
}