42 lines
1.9 KiB
C#
42 lines
1.9 KiB
C#
using VOID.Generic.Dict;
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using VOID.Generic.Objects.Item;
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using VOID.Generic.Objects.Unit;
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using VOID.Generic.Objects.Unit.Actions;
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using VOID.Generic.Player.Util;
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namespace VOID.Generic.Player.DraggingOperation
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{
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public class ContainerToSceneDraggingOperation : AbstractDraggingOperation
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{
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public override bool Check(SelectUtilResult sourceSelect, SelectUtilResult targetSelect)
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{
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return sourceSelect.slotUI?.slotType == SlotType.ContainerSlot
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&& targetSelect.slotUI?.slotType == null;
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}
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public override void Perform(UnitObject unit, SelectUtilResult sourceSelect, SelectUtilResult targetSelect)
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{
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if (sourceSelect.selectObject is not ItemObject item) return;
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unit.OrderStop();
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var container = sourceSelect.slotUI.item.itemState.inContainer;
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if (container.itemState.carriedBy == unit)
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{
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unit.Order(new MoveAction(unit, targetSelect.position, unit.unitData.takeRange));
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var dropAction = new DropAction(unit, item);
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dropAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit);
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dropAction.OnBeforePerform += () => unit.unitBackpack.Take(item);
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var moveItemAction = new MoveItemAction(unit, item, targetSelect.position);
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moveItemAction.runAfterAction = dropAction;
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unit.Order(dropAction);
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unit.Order(moveItemAction);
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}
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else
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{
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unit.Order(new MoveAction(unit, sourceSelect.position, unit.unitData.takeRange));
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var moveItemAction = new MoveItemAction(unit, item, targetSelect.position);
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moveItemAction.OnBeforePerform += () => container.containerContent.MoveOut(item, unit);
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unit.Order(moveItemAction);
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}
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}
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}
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} |