Files
VOIDRPG/Assets/90 - Scripts/Generic/Projectile/HitValidator/IProjectileHitValidator.cs
T
2026-07-09 21:33:33 +02:00

10 lines
252 B
C#

using VOID.Generic.Objects.Abstract;
using VOID.Generic.Objects.Unit;
namespace VOID.Generic.Projectile.HitValidator
{
public interface IProjectileHitValidator
{
public bool IsValid(UnitObject caster, AbstractObject target);
}
}