Files
VOIDRPG/Assets/90 - Scripts/Generic/Projectile/HitValidator/ProjectileHitItem.cs
T
2026-07-09 21:33:33 +02:00

16 lines
421 B
C#

using Sirenix.OdinInspector;
using VOID.Generic.Objects.Abstract;
using VOID.Generic.Objects.Item;
using VOID.Generic.Objects.Unit;
namespace VOID.Generic.Projectile.HitValidator
{
[TypeRegistryItem("Item")]
public class ProjectileHitItem : IProjectileHitValidator
{
public bool IsValid(UnitObject caster, AbstractObject target)
{
return target is ItemObject;
}
}
}