Files
VOIDRPG/Assets/90 - Scripts/Generic/Projectile/TargetValidator/ProjectileTargetItem.cs
T
2026-07-09 21:33:33 +02:00

17 lines
485 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
using VOID.Generic.Objects.Abstract;
using VOID.Generic.Objects.Item;
using VOID.Generic.Objects.Unit;
namespace VOID.Generic.Projectile.TargetValidator
{
[TypeRegistryItem("Item")]
public class ProjectileTargetItem : IProjectileTargetValidator
{
public bool IsValid(UnitObject caster, Vector3 targetPosition, AbstractObject targetObject)
{
return targetObject is ItemObject;
}
}
}