Files
2026-04-25 23:33:11 +02:00

12 lines
273 B
C#

using RPGCore.Core.Objects;
using RPGCore.ObjectModules.EventObjectModule;
using UnityEngine;
namespace IntoTheAbyss.Events
{
public class RotateEvent : BasePreventableEvent<UnitObject>
{
public UnitObject unit;
public Vector3 direction;
}
}