Files
2026-04-25 23:37:10 +02:00

14 lines
413 B
C#

using UnityEngine;
namespace RPGCoreCommon.DropTable
{
[System.Serializable]
public class DropTableGroupRow
{
[SerializeField] internal float chance;
[SerializeField] internal int count = 1;
[SerializeReference] internal DropTableGroup subGroupInline;
[SerializeReference] internal DropTableSO subGroupRef;
[SerializeReference] internal Object item;
}
}