13 lines
466 B
C#
13 lines
466 B
C#
using UnityEngine.Events;
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namespace VOID.Generic.Objects.Unit.Events
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{
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public class AnimationGenericEventSet
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{
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public UnityEvent<AnimationGenericEvent> onStart = new();
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public UnityEvent<AnimationGenericEvent> onLoopStart = new();
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public UnityEvent<AnimationGenericEvent> onPerform = new();
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public UnityEvent<AnimationGenericEvent> onLoopEnd = new();
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public UnityEvent<AnimationGenericEvent> onEnd = new();
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}
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} |