15 lines
447 B
C#
15 lines
447 B
C#
using Sirenix.OdinInspector;
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using UnityEngine;
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namespace VOID.ScriptableObjects
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{
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[CreateAssetMenu(menuName = "GAME DATA/Zdolności/AbilityQuality")]
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public class AbilityQuality : ScriptableObject
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{
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[Required, MinValue(0)] public int index;
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[Required] public string displayName;
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[Required] public Color color;
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[Required] public Texture2D background;
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[Required] public Texture2D border;
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}
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} |