Files
VOIDRPG/Assets/90 - Scripts/Generic/Dict/Ability/AbilityExecutionMoment.cs
T
2026-07-09 21:33:33 +02:00

16 lines
564 B
C#

using Sirenix.OdinInspector;
namespace VOID.Generic.Dict.Ability
{
[InfoBox("Define moment when effects apply to caster:\n" +
"<u><b>" + nameof(None) + "</b></u> will never apply effects to caster\n" +
"<u><b>" + nameof(AfterCast) + "</b></u> after ability successfully cast\n" +
"<u><b>" + nameof(AfterEnd) + "</b></u> after ability animation end" +
"and animation ends when all projectiles finish")]
public enum AbilityExecutionMoment
{
None,
AfterCast,
AfterEnd
}
}