Files
VOIDRPG/Assets/90 - Scripts/Generic/Projectile/ProjectileAoe.cs
T
2026-07-09 21:33:33 +02:00

15 lines
426 B
C#

using System;
using UnityEngine;
namespace VOID.Generic.Projectile
{
[DefaultExecutionOrder(1)]
public class ProjectileAoe : MonoBehaviour
{
public event Action<Collider> OnAoeEnter;
public event Action<Collider> OnAoeExit;
private void OnTriggerEnter(Collider other) => OnAoeEnter?.Invoke(other);
private void OnTriggerExit(Collider other) => OnAoeExit?.Invoke(other);
}
}